In a surge of news that might very well harm EA financially (as well as their status with fans), CFO Blake Jorgensen spoke with investors via conference call, informing them that the multiple-award winning, upcoming video game Titanfall will not be released on the PS4.
While there had been no news that Titanfall would make it’s way to Sony, there were many people who believed that the corporation behind the game, Respawn Entertainment, once free of it’s console-exclusivity contract with Microsoft, would eventually make it’s way into the hands of PS4 fans as well. Unfortunately, that is not the case here and that rumor has officially been squashed. Continue reading “Titanfall Never Coming To PS4 — It Was Always Just A Rumor” »
The people at Valve Corporation who reported that Steam has hit a staggering sixty-five million accounts. Steam, which is where many well-known Indie Games first got their start, has been the catalyst that perspective game designers needed to level the playing field and give their ideas a fighting chance.
In October of 2012, Valve expanded upon their website, allowing in-game voice chat, community features, and the inclusion of non-game developers as well, thusly contributing to the flourishing of the Steam as a whole. Downloadble for all, computer platforms (Including the redheaded stepchild that is Linux), Steam has been a forerunner in the Indie game business, and a veritable tool to both game-developers and gamers, with Steam reported to have an estimated 50–70% share of the digital distribution market for downloadable PC games. Continue reading “Steam Hits 65 Million Accounts” »
To go along with the new release of Battlefield 4 tonight in the 1337LoungeLive, we’ve put together a list of all the new features you can expect to see from the game.
One of the largest and most distinguished elements of Battlefield 4 have always been large, dynamic multiplayer maps. The wrinkle in BF4 is the buildings included in some of these maps are now fully destructible. For instance, you could be standing atop a skyscraper as it’s about to collapse, then parachute safely to the ground below. Even as you hide behind a certain structure, you may not have protection for long as it’s torn apart by enemy fire. Accompanying these large maps is the ability to play with up to 64 players at one time, on the Xbox One and PS4. Currently, the Xbox 360 and PS3 versions can house 24 players.
Battlefield 4 will include many classic Gamemodes from Battlefield 3, including the classic Conquest, Domination, Rush, and Squad Deathmatch. With these, you can also expect two brand new gamemodes, Obliteration and Defuse. In Obliteration, you will find your team fighting to drop a bomb off at three opponent objectives. The bomb will spawn in a random location at the beginning of the game and after each successful drop. The game ends when one team has lost all three of their objectives.
“Defuse” is the second new and mode, and puts players in a 5 vs 5 match with only two ways to win. Either eliminate the enemy team, or successfully arm and detonate a specific objective. The trick to this gamemode is that every player has only a single life per round, so every shot counts.
Battlefield 4 also brings us the return of Commander Mode. This allows a player of proper rank to enter into an online match as a Commander to give extra team support, with only two commanders allowed in each match and with multiple tasks that they can perform. These levels include Intel Gathering, Supply, and Offense.
With Intel Gathering, Commanders will have access to a full top-down view of the battlefield, and the status of the match. Here they can update their team about enemy positions and High Value Targets. Supply will allow a Commander to keep his team stocked with ammunition and vehicles. Lastly, a Commander can use an Offensive level to launch Tomahawk missiles and Gunship strikes on enemy locations. There is even an app for tablets that will allow players to command matches from anywhere. This app will release November 19th.
If this hasn’t already convinced you to get your own copy of Battlefield 4, maybe Gamestop’s Black Friday Deals leak will. The game will supposedly be on sale for $29.99 this Black Friday, so if you don’t want to purchase it for 60 bucks today, check it out later next month.
Time and time again, there have been calls for a stricter, more understandable guideline that comes with the ESRB rating system–one that both parents (especially those who have no idea that Mortal Kombat isn’t a total gore-fest) and children can understand. It it looks as if we finally have that guideline; what’s more is that it’s been approved by our own Veep, Joe Biden, who raved about the commercial on his twitter:
Easy to understand and family friendly, this commercial is just what is needed in the gaming world to explain the ESRB system to those who may or may not have a full understanding of the system. The ESRB (Entertainment Software Rating Board) was originally put into action back in 1994, and all thanks to the Mortal Kombat franchise, which since it’s debut game in 1992, has grown increasingly violent over the years:
People have often questioned whether or not the ESRB system is actually effective–particularly in cases where you hear of a child playing an M-rated game, and committing some sort of violent crime due to he or she being “influenced” by the game. After all, unlike the effective Pegi System of Europe, which explicitly depicts which ages are appropriate for a certain game, as well as what content the game possesses, a lot of parents here in America look at the E, A, M, and T ratings and don’t think anything of it (Which, again, can be chalked up to lackluster parenting skills and laziness). Here is comparison of the Pegi system against the ESRB:
While both systems are equally effective (to a certain extent), the main point of the ESRB and PEGI systems is to inform parents of what their children are playing. What it boils down to is parents taking the time to find out why that new Grand Theft Auto game has a giant M for “Mature” as opposed to thinking that the “M” stands for “Mega version” or something to that effect.
Ignorance is not bliss.
The newest addition to the Halo franchise, Halo: Spartan Assault, will soon be available on the XBox 360 and it’s successor, the XBox One. The console version of the game will feature a brand new and an online co-op feature as well. Originally released this past summer for mobile and PC gaming running on Windows 8 (trailer featured below), the top-down, third-person, twin-stick shooter has been confirmed by Microsoft to make it’s debut as a downloadable game. Continue reading “Halo: Spartan Assault Coming To XBox 360 and XBox One” »
“Gotta Sleuth em All” is the headline for this upcoming Pokemon project slated for launch on the 3DS. The twist(s)? The loveable Pikachu isn’t just a member of your team–he’s your partner against crime; as well as cast in the rare role as the villain. The game was announced during a Japanese-broadcast called The Professionals, which was highlighting the career of Pokemon CEO: Tsunekazu Ishihara. Continue reading “Gotta Sleuth Em All? Nintendo Announces Newest Pokemon Detective Game (Currently in Development)” »
This week, Nintendo announced the removal of Zombie Blaster from the 3DS eShop–the main reason being a mistake in the ESRB rating that was given to the game. With it’s gory and violent content, it was accidentally given the rating of E, as opposed to T for Teen.
Zombie Blaster is a first-person shooter/survival game that made it’s way into the 3DS eShop on October, 10th, 2013 — just in time for Halloween in only a few, short days. However, the game has been met with mostly negative reviews, with one of them reading: “The only way to really win at Zombie Blaster is to not buy it in the first place”. Even though the game still appears in the shop for the low, low price of 4.99, and with a rating of three-out-of-five stars, it is unavailable for download. Continue reading “Zombie Blaster Removed From North American 3DS eShop” »
“Our world, broken; abandoned. We’re far from empty. This is not the world we remember; but this is our home. And they are the ones trespassing.”
This chilling line of dialogue describes what has become of planet earth in the newest trailer for Call Of Duty: Ghosts, in what is now known as Extinction mode. Call Of Duty: Ghosts has introduced several new elements that has gamers looking forward to the newest installment of the CoD series: Dogs, women…And now, the latest threat to our world and existence are none other than aliens. In the short teaser released on instagram, as well as a new reveal trailer (featured below), we see the logo for CoD: Ghosts take the shape of an alien life-form, confirming that there will be aliens in the newest game. Continue reading “Aliens Invade Call Of Duty: Ghosts [Video]” »
This was a great week for mobile gaming platforms with the release of Star Wars Angry Birds getting ready to make it’s debut next week for all major consoles, and Plants Vs. Zombies 2: It s About Time launching on Google Play. Here’s some more good news and it’s out just in time for Halloween:
Dead Trigger, a very popular zombie, FPS left fans singing high praises to the developers for the great storyline, varied weaponry arsenal, and good amounts of blood and gore. With well over twenty-three million downloads, people were beginning to wonder if a sequel was ever going to come out, and sure enough, the minds at Madfinger Games didn’t disappoint.
The Halloween season is the time of year when we celebrate the best of horror. What better way to honor this tradition than by slaying vampires in your living room on the Wii U? Forget marathoning all of the Friday the 13th movies, because Nintendo is releasing Super Castlevania IV on their eShop this Halloween.
Originally released for the Super Nintendo in 1991, Super Castlevania IV included many improvements from its NES predecessors. These included giving Simon Belmont the ability to move his whip in eight directions, as well as updates to graphics using the SNES’ larger color palette. Sound also saw an update, enhancing traditional Castlevania themes featured in the game in addition to including some killer original music pieces. Continue reading ““Super Castlevania IV” Releasing on Nintendo eShop This Halloween” »
With angry birds banking at two-hundred million dollars in revenue, and seventy-one million in profits last year in 2012, the game developers at Rovio Entertainment have decided that it’s time for Angry Birds to join the major leagues, and will be making it’s Star Wars-themed debut appearance on the PS4 and XBox One, with the ESRB releasing the rating for the game on their website. Continue reading “Star Wars themed Angry Birds Due To Arrive on Major Consoles Next Week” »
Earlier this week, we covered The Stanley Parable, finding it an amazing, complex game that I really do recommend to everyone.
…Unless the imagery of a white man setting a little black boy on fire might offend you, just as it did author Oliver Campbell and others who played the game, and were more than just a little put off by the imagery:
Some people believe that Wrenden is “backing down” just because of a “few complaints”, and while this is a (fairly) free country, and developers can do whatever they want, it’s all a matter of being tasteful–which this video is anything but.
Let’s talk about why some people are considering this ending racist:
1) You have a well-dressed, affluent while male lighting up a cigarette for a young, black boy who is obviously malnourished and gives off the appearance of being from a poor, African tribe, or some other third-world country.
2) In the next picture, that same well-dressed, affluent white male goes from lighting the cigarette to lighting that boy on fire. There’s everything wrong with that image, even if it’s meant to be a joke.
So, yes, I can see why Campbell and others, including a teacher who couldn’t show this game to her students, would be offended. I’m a little more than disappointed with this discovery, given I’m a fan of The Stanley Parable. However, just because I’m a fan doesn’t mean I’m going to continue to blindly pump my fist in the air with everyone else crying out that it’s Wrenden’s game–he can do whatever, and people are complaining over nothing. As a black woman, this image sends all the wrong messages. Of all the historical pieces I’ve read on slavery, it reminds me of how young, black slaves would be subjected to having a limb cut off for wandering inside the slave owner’s house, and watching as that same owner tossed it into the firepit.
I’m glad and proud of Wrenden for taking a step back, looking at this, and saying, “Hmm. Maybe this isn’t okay after all.” and removing the images that didn’t do anything but cheapened a good game. What’s more, is that Wrenden himself has no qualms with changing it:
“I’m not exactly married to the visual gag there,” Wreden said. “It doesn’t make or break anything about that particular section, and we always wanted the game to be something that could be played by anyone of any age. If a person would feel less comfortable showing the game to their children then I’ve got no problem helping fix that! It’s really as simple as that.”
Perhaps his decision to be better than this will inspire other game developers who have unapologetically published games with obviously offensive and racist material.
A new documentary series on the history of video games is asking donors for $15,000 on Kickstarter to help fund the project.
The money will fund the first film in the series, entitled World 1-1, which will focus on Atari’s significance in gaming history. Project creators Jeanette Garcia and Daryl Rodriguez say the funds raised will allow for the purchasing of necessary equipment and will cover travel costs as the duo travels across the country to interview personalities in the gaming industry. Continue reading “Documentary Series on the History of Gaming Looking for Kickstarter Funding” »
It’s one thing to give a mildly-popular game a sequel. It’s another thing entirely when that same game receives not one, not two, but three games (including two sequels) in a series known for only doing one game per character and moving on. And it absolutely borders on absurd when the latest sequel has well over fifty hours of gameplay.
It’s hard to tell whether or not Square Enix is doing something right (or everything wrong) in giving Lightning three games in a row, particularly within the Final Fantasy franchise. A character getting multiple games within the series hasn’t happened since Final Fantasy X and X-2–and for good reason. Namely that they (Square Enix) were smart enough to know that a high-selling game doesn’t necessarily set the stage for an equally successful sequel. They learned this lesson after the low ratings of Final Fantasy X-2 (Despite Final Fantasy X being one of the highest selling games for the PS2 and in Final Fantasy history), and decided out of financial necessity to bring that chapter of the Final Fantasy franchise to a close. Otherwise, they were going to severely regret it when it was time to tally up cumulative sales. Continue reading “Is 50 Hours Too Long For a Video Game? The Creators of “Lightning Returns” Don’t Think So…” »
Fans, rejoice! The aptly named, Plants Vs. Zombies 2: It’s About Time is finally available on the Android for download at long last. Back when the game was first announced earlier this month, it was already available in Australia and New Zealand as a soft launch, and now, is now globally available for download. If you’ve never heard of the wildly popular game, free-to-play strategy game, it was first released PopCap Games on May 5th, 2009 for Mac OS X. After it’s popularity grew (Pardon the plant pun), it was later released on the iOS, Microsoft Windows, XBox Live Arcade, Playstation Network, and Nintendo DS (as well as multiple consoles), slowly drawing gamers, both casual and professional, to enjoy the aptly named game where the objective is solely based upon repelling zombies with a wide variety of plants.
The game first arrived on the Android Market (Now officially, Google Play), two years ago on May 31st, 2011, which left fawns eagerly waiting for a sequel, even though said sequel was launched earlier this year in August, for the iOS, where it broke records for being downloaded over twenty-five million times by fans.
North Korea may be plotting a cyber attack on South Korea by planting malware in the code for some downloadable games, South Korean police officials are warning.
The warning came after a South Korean businessman was arrested by South Korea’s National Police Agency for illegally trafficking in online games developed in North Korea. A North Korean hacker disguised himself as a game developer and offered to make games for the arrested businessman at cheaper prices, the Wall Street Journal said. The programs were found to contain malware that collects IP addresses and other information from personal computers.
South Korean police said that it is easy for North Korean hackers to distribute malware through downloadable entertainment, which can lead to a crippling DDOS attack.
“Online gaming programs—along with porn materials—are easy tools for North Korean hackers to choose because they are always available to the public,” an anonymous National Police Agency official said.
South Korea has already faced two DDOS attacks this year: one in March, the other in June. North Korea had denied Seoul’s accusations that they were behind these cyber attacks, as well as similar attacks in 2009, 2011 and 2012.
Starting this month, Ouya microconsoles will appear on the shelves of Target stores across the United States. Ouya founder Julie Uhrman told Polygon that Target, which originally sold the Ouya in a handful of its stores, will now be selling the system in all of its 1,800 U.S. locations.
Target will be the first big box retail chain to make the Ouya available in everyone of its stores. Target will begin promoting the Ouya next month using a video trailer in its electronics department and an in-store promotion which will include a free $10 games card with purchase of an Ouya.
Earlier this week, we discussed how Nintendo Japan is discontinuing production of the first generation Wii in order to focus on it’s significantly less successful successor, the Wii U. That being said, Nintendo decided to up the ante (as well as the price), and release the newest Wii U bundle with New Super Mario Bros U and New Super Luigi U on one disk for three-hundred dollars. What’s interesting (not to mention dark), is that the latter game takes place in an alternate dimension where Mario is dead. Continue reading “New $300 Wii U Bundle Adds Mario and Luigi To Sweeten The Deal” »
The PlayStation 4 will allow players to use their real names online at launch, a Sony spokesperson told Kotaku today.
Microsoft said they are planning the same feature for users of the Xbox One, but that it will not be available until sometime after launch. A Microsoft representative said development on this feature was postponed because Microsoft expects players on the Xbox One to search for their friends by their Gamertags at launch.
Using your real name will be an optional feature on both consoles. Both Microsoft and Sony said they are incorporating this real-name option into their next-gen consoles in order to open up their online networks to a larger audience.
The feature on both consoles have been met with mixed reactions. Some gamers say the allowance of real names on the online gaming networks will help players be friendlier to each other. Others argue that attaching real names to players could lead to controversy surrounding privacy and make cyberbullying easier.
Sony has said, however, that people using their real names on the PlayStation 4 can still play games using nicknames.
James Portnow from “Extra Credits” talks about how video games can help us understand past and current history on last week’s News Talk Live. Check out his excerpts as well as his new project, “Games for Good”.
“What games give us is this opportunity to face the challenges that some of these historical groups faced.” Continue reading “James Portnow On How Games Can Help Us Understand History” »