Despite being the fastest selling device (until the iPhone 4S), and an increasing amount of support from developers, it’s up to the modding community to figure out a way to integrate Kinect’s voice and motion controls into games that don’t officially support it.
Some aren’t waiting for Microsoft to hand out their $20,000 grant for Kinect hacks, with a ton of mods popping up in the last few months. Perhaps the most intriguing yet, YouTuber KinectFAAST has posted (via Destructoid) the video below showing what appears to be Kinect support for the PC version of Skryrim… Keep Reading
Rockstar just made things official for a Grand Theft Auto III Android and iOS port, announcing the 10 Year Anniversary Edition will finally be landing in the Android Market and App Store for $4.99 on December 15th.
While we haven’t yet got our hands on the new trailer expected to launch next week, we do have all the details on supported devices as well as screenshots for both versions.
When it comes to supported devices, iOS users (other than 3G and 3GS users) of course don’t have much to worry about. The iOS title, presumably a universal app, will support iPad 1 & 2, iPhone 4 & 4S, and 4th-gen iPod touch. Keep Reading
In a lecture by Jane McGonigal, Professor at the Institute for the Future, online gamers spend a total of 3 billion hours a week honing their craft. Snce the first online Warcraft game emerged in 1994 — that’s nearly a combined 6 million years. And if they have any interest in seriously saving our world, it ain’t nearly enough.
While McGonigal’s speech was earlier this year, we feel it’s important enough to recap as a reminder as the year closes out — after all, it is in the interest of saving humanity.
McGonigol has a list of goals she hopes gamers will help accomplish. She concedes that some of her goals may seem impossible (and also laughable, judging by the audience reaction), An example being that over the next decade, “make it as easy to save the real world as it is in online games.” Keep Reading
If you’re not familiar with the 1983 classic arcade title Dragon’s Lair or one the dozens of ports that followed, you’ll have yet another chance to experience the art of ex-Disney animator Don Bluth with the official Android port now available.
Although a faithful port of the original title, the game has also been optimized for various screen resolutions, and of course been given onscreen touch controls including a D-Pad and single button.
Early reviews seem to indicate the gorgeous animations — which were a huge part of the game’s release garnering so much attention — have been maintained for the mobile port (comparable to the iPhone port). Keep Reading
Re-inventing modern day pop culture phenom into 80s cartoons a la Dungeons and Dragons and The Gummi Bears, his latest work — a faux introduction for an animated show called The Elder Scrolls: Adventures with the Dovahkids isn’t just the usual crude animation you’d see in most YouTube inspired videos, it’s arguably on par with many modern-day cartoons.
With the recent influx of games like Call of Duty and Battlefield 3 flooding the market, Kotaku reported the international Red Cross has announced that it’s investigating whether the rules of the Geneva and Hague conventions should be made mandatory in war-based video games.
THE GENEVA CONVENTION TREATY
To further elaborate the issue, here’s some history: The rules and regulations of the Geneva Convention (first held in 1864) make mandatory the humanitarian treatment of war victims, addressing the humane treatment of people overall (or lack thereof).
The following Hague Convention (first held in 1899) addresses specific kinds of warfare (chemical, bio-chemical, and so forth). Keep Reading
Admit it: you love the constant stream of Skyrim-related news we keep shoving down your throat. All right, you’re over it, as your puke-covered controller evidences.
But swallow one last tidbit of ES-related goodness (at least for today): the beautiful world of The Escapist’s ‘Zero PUNCTUATION‘, a rapid fire-assault on grammar from a Brit named “Yahtzee” who spits out clever witticisms faster than a Kalishnikov rifle.
All this comes courtesy of Ben Croshaw, who cuts apart pop culture phenom like video games with the expertise of a skilled surgeon. On the dissection table this week is the latest in The Elder Scrolls series, a game he evidently picked up just so “no one can yell at me for not playing a f*cking multiplayer for once.” With an animation style somewhat reminiscent of Monty Python, the visuals are a perfect compliment to Croshaw’s 650 WPM delivery. Keep Reading
Most us have resorted to any number of emulators running on Android and (usually jailbroken) iPhones to get our retro Nintendo fix on the go.
For those with massive collections of original SNES cartridges, Hyperkin’s handheld console is finally ready for primetime, allowing you to play classic SNES titles on a faithful Nintendo-like controller equipped with a 3.5-inch display.
Supporting most original 16-bit SNES and Super Famicom cartridges, its slightly larger and chunkier than a PSP ( its 8.5 x 4 x 1.5 inches), allowing you to pop a cartridge right in the top. It also doubles as a home console, if your SNES console happens to die, by letting you plug in two full-size SNES controllers and use video out to hook up to your TV. Keep Reading
I counted five iOS games in this video, but that was admittedly after a thorough google search and texting my sister, who would have responded sooner if she wasn’t currently playing half of the games featured in the video.
Some of these games as you may well know have already made their way to console ports, helping to lead the surge for consoles quality games to make their way to social networks.
Okay so maybe it looks a little hokey…and perhaps they’ve sold out everything but the movie rights to two of the biggest corporations the world has ever seen, but how often is there a movie that spins GAMING IN A POSITIVE LIGHT! Keep Reading
Are you frustrated with the thousands of Farmville clones trying to pass themselves off as video games…on platforms like Facebook, Android, and iOS?
What about their micro-transaction models that create a “spend-to-progress” sense of urgency rather than focusing on engaging gameplay?
NYT points us to former EA and Activision execs who have formed startup Rumble Entertainment to develop and publish hardcore games specifically aimed at the platforms where social, casual gaming companies like Zynga dominate. Keep Reading
Courtesy of gamer Dark Liberator and editor Mongol, a couple of guys actually took the time to set up a bunch of mines so they could launch an ATV about 100 yards up into the sky.
The video is pretty straightforward — just stuff gettin’ blowed up real good. Still it’s almost as fun to hear the players’ reactions speaking through their headsets. Keep Reading
So fellas if you’re not dating a gaming girl already, here are a few reasons to maybe make sure your next girlfriend is a gamer:
According to a recent GameHouse infographic/survey, girl gamers are a lot more happy, social, and sexually/physically active than non-gaming girls.
The infographic, which was originally published in Venturebeat, also shows that most use online gaming as a way to relieve stress, while others to connect with friends and socially interact. Keep Reading
Not content on just walking around the real world, Mario has made his way into the Minecraft universe thanks to a lot of hard work of three dedicated players and more than 18 million in-game blocks. Keep Reading
Ever wonder how video-game Mario would navigate the bathtub in your house, or the laundry basket? A slippery staircase? Neither did we, but auteur animators Marcus and Hannes Knutsson have animated a 16-bit Mario caught in the perils of household items.
All the usual suspects (The goombas, the Koopatroopers) are there, and like Mario, made entirely from beads. But it’s nice touches, like how the Knutssons went to extensive lengths to place the piranha plants in actual real-life plant pots, flames come out of stovetop cookers, and have Mario get distracted with a 3DS game starring himself that make it kind of awesome. Keep Reading
The highly anticipated Infinity Blade II from Chair Entertainment, successor to the original Unreal Engine-powered iOS title, was officially slated for a December 1st release.
Today New Zealanders are getting a bit of an early Christmas present with the title already available in the country’s App Store a day before its official launch.
Originally shown off as a free roaming tech demo known as Epic Citadel, the first Infinity Blade title set a new standard for mobile gaming on iOS devices being the first unreal-engine powered game. This was despite the final game being an on-rails hack and slash with minor RPG elements. That game went on to be the fastest grossing iOS title ever taking in $1.6 million in just four days. Keep Reading
So as gamers we are more than aware of the ESRB’s work– you know…the ones responsible for that little black and white rating in the corner of just about every game.
The organization has been assigning the familiar “Everyone”, “Teen”, “Mature 17+”, etc., ratings on video games since around 1994 and now in conjunction with the CTIA are introducing a new rating system for mobile apps and games. Bloomberg reports:
“Mobile applications for smartphones and tablet computers may carry new ratings for violence and sexual content under a wireless Keep Reading
Ever wanted to make your own video game? Maybe you’ve spent countless hours in character creation trying to craft your exact likeness? Customization and built-to-order options are nothing new for consumer products, but up until now, the idea of customizing existing video games with personal touches has been left up to character and level creators or complicated mods, something made-to-measure video game startup Amuse Me plans on changing.
According to a report from The New York Times, Amuse Me is now offering a customized video game service allowing customers to personalize video games with elements inspired by their life stories. Keep Reading
UK-based Captive Media might have just launched the world’s first urine-controlled video game with their custom urinal-integrated consoles now installed in the Exhibit Bar in Balham, South London.
The games are far from your average console experience, but according to Metro the bar owner has experienced a 47 percent increase in beer sales, while Captive Media hopes to cash in on targeted ads. Keep Reading